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Space Blast
This is a game made through C++ libraries including OpenGL in Visual Studio for Windows PCs. The game is a short recreation of Space Invaders, wher the player navigates a spaceship with the goal of destroying asteroids without crashing into them.
This project spanned across 3 modules, and I ended up learning various skills including how to code an engine, how shader files work, and optimizing code for a game.
Source Code: https://github.com/voidirene/Space-Blast
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