About me
I'm a graduate Game Programmer interested in game development with Unity and Unreal Engine. I am most proficient with C# and C++, but I have some experience with Python and Java as well. Developing game mechanics and working with AI are two of my biggest interests. Always happy to cooperate with others in a multi-discipline team to create great experiences together.
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I hold the belief that games are a form of art that combines principles from all other art forms. As a player I find myself enjoying most genres of video games, and I'm always looking for something new and creative to try out.
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Aside from games my hobbies include traditional and digital painting, 3D modelling, video editing, reading literature and playing the piano. I've recently taken a liking to gardening as well, inspired by my aunt who always talks to me about her garden on our walks together.
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