Skills
Below is a list of the programming languages and engines I am most proficient with.

C#
I've used C# for a good number of projects. It's the language I am the most comfortable using.

Unreal Engine
I have used UE a fair amount, for both personal and university-related projects.

C++
I've used C++ for Unreal and outside of Unreal. It's a close second to C#.

Visual Studio
I use this and VS Code as editors. I used the former to program a game engine once.

Unity Engine
I made most games using Unity. I have experience in Desktop and Mobile development.

Python
Coded in Python a few times. Would like to learn to use more due to my interest in AI.
Experience
Software Engineer - VR Developer
at Helvia for the LAWGAME project
2023 - 2024


LAW-GAME
Education
2019 - 2023
BSc (Hons) Game Software Development
Glasgow Caledonian University

Graduated the Game Software Development course with First Class Honours in 2023. In my time at GCU I've taken various game programming modules, as well as a couple design and art modules on my first year.
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The 3rd and 4th year modules I had performed best on were:
1. Portfolio - First (81%)
2. Game Artificial Intelligence - First (78%)
3. Games Programming 2 & Honours Project - First (tied at 71%)
2016 - 2019
High School
I attended high school in my home town in Greece, and chose the Economic and Computer Studies Orientation Group for my academic track. I also participated in a couple of competitions, one being in the form of a math exam (Euclid Math Contest) and the other being a game programming contest.