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Flocking Tech Demo
This is a tech demo made with Unity and C# that can be run on Windows PCs. This project's main focus is Steering Behaviours, which allow characters in a scene to autonomously move through their environment while adhering to certain goals, such as avoiding objects or characters in their path, following a specific path, etc.
The end goal of the project was to implement a combination of steering behaviours that would simulate flocking, while making sure that they're compatible with leader following, to create what would look like an 'army' of followers that would follow their assigned leader while staying out of its way.
Source Code: https://github.com/voidirene/Flocking-Tech-Demo